I spend a good bit of effort hedging between cool game mode functionality and planning in user bases largely not using that function. Would it be that terrible to set stories to initiate game mode for users by default? Warn them, give them prompt to turn off, etc.. but it would be nice to write by assuming that they are using instead of not using. Clearly many game mode features are useless if majority of users don't initiate even with dialogue message up front.
You can force users to activate game mode by using following If-Statement within every chapter. Code: {if@ nonexistentvariable > 100000}To read this story, please click on "Start Game" in the sidebar.{else}Your chapter{endif} Just replace "Your chapter" with your current chapter text including If-Statements
A good workaround, but I agree, I'd like it enabled by default, and preferably with the option for unavailable chapters to not show up at all. I'm not really wanting to make a game with it, just use it for more complicated stories so I don't have to have multiple threads with the same text. Shandy's Fox in the Henhouse is a great example of this. It's a great story and could benefit from using gamemode as it looks like a nightmare to keep organised as much of it is repeated in multiple places . I've got to a point in my story where the protagonist is having a foursome with his wife, boss, and receptionist. I'm intending on the story splitting into multiple different threads, but I'd like to keep most of the story the same, and have some different choices show up later on depending on what aspect of the foursome the protagonist enjoys most. E.g. do they mostly like their wife seeing them fuck other women? Then they'll get options to cheat or try to change the marriage towards a cuckqueen dynamic. Did they like sharing equally? They'll get more choices later to become regular swingers. Was it the size of the bosses cock? Maybe they start turning bi. If it was the pleasure the wife was receiving they might get more choices aimed at morphing the marriage into a hotwife/stag relationship. I could just give them regular options but I like the idea of it being a story where 'unpleasant' options are buffered behind relatively safer choices earlier on.
No need to be. I just try to connect information You could vote there to make it more likely to get implemented