Ok, I can't take credit for this idea. I got it from u/AliceSin_Wonderland on reddit's r/dirtypenpals. The premise is a sexy version of the game Shadow of Mordor. The game is set in Lord of the Rings' Mordor. As a ranger, you sneak around stabbing orcs and taking apart their command structure in a very Assassin's Creed manner. Alice's post suggests a gender reversal for the lead- our heroine is a sexy lady ranger who instead of stabbing the orcs, makes them cum and gains their submission. If they make her cum, however, well- just like the game, you "die," the orcs become more powerful, and you spawn again at the closest save point you've unlocked. Here's her original post. I asked her if I can rip off her idea. I'm standing by for her blessing. The interests involved would be big inhuman cocks, lots of cum, dubious consent, gangbangs, forced orgasms, sexual slavery, some monster fucking, and potentially light body transformation. I would like it to be fun for people who enjoyed the game as well as those that never played it. That presents a challenge. Should it be more explicitly game- like and hence silly? The premise is already silly, so I'm inclined to go that way. Alternately, it could be more literary and realistic (at least for a high fantasy setting,) with only dog- whistle references to the game. Here are the main translations from game to story I'm looking at: 1. Murdering orcs- Of course, in this version, you'll be sucking them, jacking them off, fucking them- anything to get them to blow their load and submit to your magic. You can stealthily jack off an orc captain in a tent while his guards patrol outside, or charge headlong into a gangbang and hope to endure the onslaught of orc cocks until they're all prostrate from exhaustion- as long as you don't cum first. 2. Free the outcasts- Whoredor is full of slaves, the prettiest girls of middle earth the orcs have carted back to Mordor to use. Free them, and they will help you in your quest to get orcs to cum. 3. Beast hunt- there are formidable beasts in Mordor, but with the right moves, you can tame them to fight for you. 4. Forge the legend- In the game, you have a sword, dagger, and bow, and you embark on contextual missions that involve using one of those things. In this story, you could "forge the legend" of your pussy, ass and tits, doing missions that involve those. 5. Captains- You'll have to take down orc captains, who are colorful, unique characters with their own proclivities, weaknesses, and habits. I can't stress enough how well the game handled this aspect. In this, you'll invade their feasts, interrupt their duels with each other, and hunt them down where they live. 6. Runes and abilities- You level up and gain magic items, of course. These would equate to sexual abilities and moves. they would be skill and experience based as well as magical. I want it to be relatively light hearted. So, the ranger you play is determined to defeat her orcish enemies, even though she enjoys their big ugly cocks and rough ways. It's a challenge for her not to cum as she's being held down and ravished by a hulking orc warcheif. Thanks for reading that all, I know its a lot and there's much to workshop. I didn't even get into how to make it into a game, or what kind of choices you could have that would still preserve the consequences. It might just have to be a story with several long threads. If you're interested, hit me up. I'd love to talk about how to make this work.
I for one think this sounds like a really good idea, though it does sound very tasking bringing this idea to life. Ultimately it will be worth it though because it has great potential.
That sounds pretty amusing. I'd agree that it's probably best to keep it light. A more dour and/or heavy-handed tale could still end up being ridiculous, just the kind of ridiculous where it seems like the author isn't *aware* the premise is ridiculous, which leads to reader eye-rolling. The "weaknesses" of the orc captains could be funny to suss out. "'Cor, didja see Codger the Unerring having 'is way with that girl's tits? Couldn't 'old is load for two minutes!"
I have drafted about 10,000 words on this so far, but it still needs to be polished. Still no word from OP, that's probably going to require a second outreach before I publish. I don't see any way to have choices that retain their consequences in a game sense. For instance, if you go and kill a Captain and get a new rune that upgrades something, how will you carry that rune into subsequent chapters? Or, if you loose the fight and the captain gets stronger, how to keep that consequence? I don't think there is a way without just heavily multiplying the number of chapters. I know I'll run out of steam before I write 100+ chapters (sorry new year's resolution.) Also, my plan was to actually play the game, then translate the events into something sexy. This has a number of problems. First and foremost, I'm just too damn good. I never die. What fun would that be? Our main character never has a 'bad end' as it were? Second, the game tends to involve a lot of massive fights. I usually sneak until I have to 'go loud,' which almost invariably involves a fight (gangbang) with 10+ orcs. The last thing I want to do is make a massive orc gangbang blase. So, I've resolved to basically just dramatize events in three main threads- hunting down orc captains, freeing the slaves, and 'forging the legend' of your... uh, assets. I wanted to do the beast hunting thing too, but that looks like it violates the rules of the site (even though I see it done pretty frequently.) Anyway, I think I have enough material without going to court with the mods. I wanted actual collaboration with the OP who actually had the idea to begin with. failing that, I would welcome all ideas and criticism as well as outright co- authorship on this project. I think we can all agree that the stories are more interesting when they go many different ways, include varied voices, and of course, contain more content.
Hmm, this is an interesting idea for a story. In terms of consequences what if instead of a single elf soul she had multiple which act as a form of birth control or something similar. If she loses all of them she loses her ability to respawn and gets taken as a whore for all time. Its the elf soul that powers up the orc after he wins against the ranger and to get it back she has to dominate the orc. In this way, they act as a sort of 'life' system.
You mean when using conditional branches? It depends on what you want to do with it. If it is just a yes/no thing, you can use a boolean variable. This could be covered by a numerical or progress variable The only downside can be if you need to process variables with each other. You can use a strength variable within a chapter easily but it can be difficult to allow a decision at the end of a chapter depending on the strength as you can't use more than one variable in a calculation. Maybe the protagonist is one of a special kind and the orc captains are the only one who deserves to challenge her. Maybe the orc captains would kill every orc who tries to do her. Or the common orcs would only last five seconds before they die. Then they could hold her while the captain lays her.