OBJECTION! In your calculations you gave Yulia a +5 for energize However! Thanks to Yulia's new silver staff that energize now comes in at +7! Meaning Yulia just barely ekes out a victory! Pretty much spend the better part of the last two hours contemplating how to get out of this, before finally deciding to check the numbers, extremely happy that I did lol
Oh shit you are correct! I mean I could argue that giving Yulia benefit from the horn, considering it likely would have only happened after was already a fudge attempt at a hail mary from me, but I will allow it! Let me fix everything since if Yulia wins her fight lots of things go very different.
Damn, just read it now so I'll never know what could have been XD Alright, this is why we have mana potions! We need healing and mana potion drinking. We can win this fight if we stay close and fight together! Ok so we are already energized so make sure everyone is full health and full mana. Yulia doesn't have armor so be sure to stay in the back and support. Cherchiel, I'm tempted to say mask up if you think you can stay with the group while primal. Iselia also up front and keep the bats off. Goma watch the wall behind us and above for more sneak attacks. Prepare to use a grenade to even the odds if they decide to swarm all over us. Be sure to use your heal on Yulia while Yulia heals everyone else. Yulia you need to keep your mana up. Be sure to drink one now and heal Cherchiel and Isailia. Then consider drinking another and prepare to either heal more or hit bats you can see with an icicle. Help Goma where possible. Stay close to the wall and watch out for each other. We can do this!
Well... Originally I miscalculated and thought Yulia lost her fight so she didn't make it to the group, got overwhelmed and was being eaten by Bats. The rest of the group managed to fight off the bats, but couldn't get to Yulia to save her, because the rest of the bats were angry so they had to decide whether to risk fighting all the bats or leave Yulia to die and rely on the halo's effect.
Whew, crisis averted. I am not sure if we should take this fight. Well, depends how many fucking bats are in this cave, but we are way beyond what was supposed to be an easy grind mission. If we leave now, we have lost two grenades, which sucks but is an acceptable loss. Although, I probably should ask if in this scenario Yulia keeps her clothes or not. I don't think she ever actually stripped out of them and they still show up in inventory.
She did not actually strip out of them. She took her mask off and slipped down her hood, but decided against removing her scapular. So she still in fact has all her clothes. Well technically she handed the mask to someone else, but yeah.
Just wanna point out that the only one energized right now is Yulia(if Energized even transfers from battle to battle) Not going to change my vote and I don't like meddling in fights I'm against but it goes without saying that energizing the entire group is absolutely vital here.
Normally no, but I'm going to say since these fights are happening so quickly, the energize does in fact last. Although I'm also going to clarify since there's an even number of people giving opinions and suggestions, the possibility of an even number of completely opposite suggestions is possible. In such a case, Yulia will have to decide which voice to agree with.
Ah missed that, thought everyone was energized. Be sure to energize everyone before combat! I think we can outlast and win this fight, don't let your mana get low Yulia and make sure everyone is fully healed at all times! This is what mana potions are for!
Good to see Iselia and Goma getting along. This group is going to need a sign saying no dicks allowed at some point... Wait do us voices have genitals... Existential crisis aside, this was a safe plan and I'm fine with it. Now that we're rested....... We still don't have a good counter measure to the mind eaters. So Aqua Regis sounds like our next destination! Ok so to say again, we need to be wary of all water. Many of the creatures we learned of dwelled in the depths and by no means should anyone enter the water without major care. Since we are heading there perhaps we should inquire if there are diving equipment or known places of interest in the area. A huge help would be rope. A major danger would be someone falling or being dragged into and under water. If areas are like this then tieng each other together with rope can prevent someone being split up. Before we leave town I highly recommend asking stores for rope.
There definitely seems to be a certain bias towards lesbians, but the fact that Yulia was gay was revealed fairly early. This could be the tower tailoring itself to Yulia, especially since dicks are frequently used as a punishment. So, the grinding operation was a bust, but the important part is we got out of it with only minimal losses. I do believe Aqua Regis is the most sensible choice for our next destination. That is probably a good moment as any to ask which one of you can actually swim. We might also have to consider changing Cherchiel's equipment. This heavy gear would be a death sentence if she falls into deep water, but we can decide on this once we get a better look on Aqua Regis Speaking of gear, I am curious if Yulia's reinforced scapular and Isalias Black Leather outfit actually does anything. Cherchiel and Goma's gear have some information, but that's lacking with these two.
The Tower is basically Borderlands rules everyone in the tower is essentially Pansexual by default. Also in regards to what the black leather armor and the reinforced bodysuit do... Armor's effect in the game is less mechanical and more roleplay. Essentially the level of armor a character has unless it has a specific mechanical effect, is mostly only going to come into play during certain roleplay scenes, essentially the more armor a character has and the tougher the armor the harder they are to strip or play with without stripping them. Though The Black Leather Armor does have a special effect that just hasn't been discovered yet.
Left is always right! But there is something to be said about the middle trick bridge... Whatshisface was sneaky, so did he trap the safest crossway so we would think it was a bad choice? Could we just avoid or jump that part and the rest would be easy? It was the entire path spinning so maybe not... Anyway I consulted RNGesus and their grace has blessed us with the answer... Of also the middle one. Ok I think the middle path has a trick or something to it. How far is the path? Could we tie Goma with the rope and have her try jumping the first rock? Or tossed? Gomma is a good choice since she is the smallest and easiest to pull back to safety in case it goes poorly.
Hmm...I don't want to be a buzzkill again, but I'm really not sure if this is worth the risk we could exchange the plants for sex toys, which is nice, but not really needed as for the light, we already had a whooping two gathering spots on this floor. I think the chance of finding another one is slim. On the flipside we already discovered a trick bridge, have extensive knowledge of the enemies here and, most important of all, a long rope. Eh, oh well, lets go for it. So, underground water tunnels with strong currents and murderous predators. Lovely place we are having here. First off, I still need to know which one of you is capable of swimming. Please take your equipment into account here. Second check the ceiling. Unlikely, but lets just make sure there aren't any slugs here that could drop on us. third, I need you to check the water surface. According to what we learn from the museum Deep Sniper's are identified by small bumps on the water surface. I imagine they will go for the weakest target, so tying a Rope around Goma and having Cherchiel hold on to the other end would definitely be beneficial. Now for the bridges, the obvious course of action seems to simply check the other two bridges as well. If we rope up Isalia, there should be no danger of her falling into the water. I am a bit reluctant to "rope" everyone up, because this could just as easily end in disaster. especially if we are forced in a fight. Once the bridges are secured we should slowly make our way over. Providing we don't learn any additional information about which bridge is safe and which isn't, I would pick the left bridge. I do think sending one person roped up over first is the wiser course of action, but I would pick Isalia instead of Goma. Goma is small enough that she might not even trigger the bridges mechanism. I also worry that she would make an easy target for a Deep Sniper. If Isalia does get attacked, she can just cut the tongue of while the rest of the group plays tug of war. If by that point there are still no complications(very unlikely) we should head to either the plants or the light, whatever is closer.