I like the new web UI (June 2026)

Discussion in 'Site Feedback' started by Zingiber, Jun 11, 2026.

  1. Murakami

    Murakami Really Experienced

    I like the idea of the 'read path from start' button that was added to the story map, but right now all it does is go to the root chapter in all cases; it's the same functionality as the 'start over" button in every chapter. This can be annoying on larger stories since it takes you inside the root chapter and thus unloads any delayed loading from the story map.

    Since it's in the story map, it might be more useful to have it move the "current" marker to the nearest branch chapter (rename to "find last branch' or something) and not leave the story map. Then people can use it to navigate around on the story map and keep going up till they find the branch they are looking for before clicking into the story and unloading the extended map.

    upload_2026-7-8_12-34-20.png

    Example of what I mean: you come in looking at "9.1 finally get into Abigail's..." click the button once and current moves to "3.3 Abigail, Your best friend's mother," (nearest branch chapter) then again to "redheads..." all while still in the story map.
     
    Friedman likes this.
  2. RejectTed

    RejectTed Really Experienced

    The new variable options are great, but it's breaking some of my fringe code.

    Would it be possible to get the Chyoa Guide updated with some more detailed documentation? I've got some edge cases to figure out and I want to dig into the positional of the new variable types.
     
    Friedman likes this.
  3. gene.sis

    gene.sis CHYOA Guru

    Can you be more specific?
    It would be good to know, so it can be determined whether it's a fixable bug or it can't be fixed.


    Sure. Though I'm not sure how long that will take.
    There might also be some additional changes, so I might still wait a little longer.
     
  4. Friedman

    Friedman Administrator

    Thanks for the suggestion!

    I’ve kept the option to read from the beginning and added another option for readers who open the Story Map from a chapter. They can now select a later chapter on that path and continue reading from their current chapter.
     
    ScribeOfLilith likes this.
  5. Friedman

    Friedman Administrator

    Thanks for the suggestion! We’ve expanded the variable documentation with more details about variable types, ordering, conditions, and missing values.

    Updated pages:
    - Reader and Game Variables: https://chyoa.com/chapter/Reader-and-Game-Variables.260239
    - Conditional Branches: https://chyoa.com/chapter/Conditional-Branches.266625
    - If Statements: https://chyoa.com/chapter/Conditional-Text-with-If-Statements.256046
    - Showing Variable Values: https://chyoa.com/chapter/Showing-Reader-and-Game-Values.256761
    - Random Values, Rolls, Reveals, and Actions: https://chyoa.com/chapter/Random-Values,-Rolls,-Reveals,-and-Actions.1708314

    Let me know if there’s an edge case we still haven’t covered.
     
  6. RejectTed

    RejectTed Really Experienced

    The short answer is I deliberately write If Statements wrong, so the site detects errors when I try to save drafts and won't let me.
    1. I pre-write chapters in a separate draft story before publishing the actual story. This allows me to build a backlog and make sure I know where the story is going. Because I haven't bothered to actually create the variables in the draft story, the If Statements don't pass. I've since figured out an easy workaround.
    2. I start all my chapters with:
    Just in case, but again, I never actually bothered to define "game", so I can't save changes until I do things properly. Also, thanks to the new documentation, I know that game is a reserved word, so I'll have to tweak it.

    Thanks, I skimmed most of it. I won't be using all of the features, but I'll definitely be using the dropdown variable type and inventory.