AI will snatch up the partial code of a game that's shared on reddit and let somebody else beat that person to release in a game. This has already been demonstrated, already happened! That is not the kind of thing a thief can do just by referencing or even copy pasting said chunks of code, but with AI, it's achievable.
AI will take the exact style of an artist and reproduce his work, taking away immediate and long-term commissions. If they're feeling really ballsy they might start to pass it off as their own and sell it, but maybe they just keep it to have a style matched copy of their own oc without paying the artist.
AI will shmooze in to art, writing, and game-making competitions, undisclosed, and snatch up places from creators. Way muddier to detect than old forms of plagiarism. As a side effect, the difficulty in detection also trickles down to make participation and judgment more annoying for everyone involved in those contests.
My point in these examples was that even if it was not a form of thievery (and it is), it is godsent for thieves.
You cannot even begin to say that the ability to iterate on somebody else's work by reference (even tracing! even straight up copy paste plagiarism!) allows thievery on this same scale. AI is a tool built on thievery that enables and promotes further thievery on a broad scale. It makes thievery fast, sometimes completely automated, and it sanitizes it with a veneer of automatic iteration. If anyone wants to come at me and say "it still takes time and effort!" sure, but look at the amount of AI covers out there! I think the proof is in the pudding.
If my take is too bleeding-heart artist for you, look instead at how the court is treating cases regarding copyright violations for non iterative work. Protected libraries being scraped routinely. Similarly, AI art is not eligible for copyright. Legal battles are being won on the basis that this is thievery... because it is! It's using protected works. It's been that way from the start and there is no putting the genie back in the bottle.
And if anyone thinks there is an ethical way to maintain and use AI tools, remember the time that AI Kaneko trained wholly on a dataset of Kaneko's own art produced Frozen characters. It's all theft soup!
That should be enough reason not to use it, without accounting for the countless other reasons emerging every day (unsustainable economic bubble diverting resources that's being built up around it, environmental impacts, etc.)
I keep quiet about it a lot, but it's depressing, the AI images adorning our UI, our stories, etc. It is actively driving away a lot of great writers (including one of my favorite game writers) and making it embarrassing to say this is my writing site of choice to any outside creatives. People on another writing site my friend's on call this "the ai art site" and avoid it on that basis.
I know it's not everyone using it and I applaud everyone who's keeping it out of your work as you continue making stories-- I want to be a part of that number, too.
Anyway, tl;dr or not, I will feel a little less hypocritical for being silent about it.
AI will take the exact style of an artist and reproduce his work, taking away immediate and long-term commissions. If they're feeling really ballsy they might start to pass it off as their own and sell it, but maybe they just keep it to have a style matched copy of their own oc without paying the artist.
AI will shmooze in to art, writing, and game-making competitions, undisclosed, and snatch up places from creators. Way muddier to detect than old forms of plagiarism. As a side effect, the difficulty in detection also trickles down to make participation and judgment more annoying for everyone involved in those contests.
My point in these examples was that even if it was not a form of thievery (and it is), it is godsent for thieves.
You cannot even begin to say that the ability to iterate on somebody else's work by reference (even tracing! even straight up copy paste plagiarism!) allows thievery on this same scale. AI is a tool built on thievery that enables and promotes further thievery on a broad scale. It makes thievery fast, sometimes completely automated, and it sanitizes it with a veneer of automatic iteration. If anyone wants to come at me and say "it still takes time and effort!" sure, but look at the amount of AI covers out there! I think the proof is in the pudding.
If my take is too bleeding-heart artist for you, look instead at how the court is treating cases regarding copyright violations for non iterative work. Protected libraries being scraped routinely. Similarly, AI art is not eligible for copyright. Legal battles are being won on the basis that this is thievery... because it is! It's using protected works. It's been that way from the start and there is no putting the genie back in the bottle.
And if anyone thinks there is an ethical way to maintain and use AI tools, remember the time that AI Kaneko trained wholly on a dataset of Kaneko's own art produced Frozen characters. It's all theft soup!
That should be enough reason not to use it, without accounting for the countless other reasons emerging every day (unsustainable economic bubble diverting resources that's being built up around it, environmental impacts, etc.)
I keep quiet about it a lot, but it's depressing, the AI images adorning our UI, our stories, etc. It is actively driving away a lot of great writers (including one of my favorite game writers) and making it embarrassing to say this is my writing site of choice to any outside creatives. People on another writing site my friend's on call this "the ai art site" and avoid it on that basis.
I know it's not everyone using it and I applaud everyone who's keeping it out of your work as you continue making stories-- I want to be a part of that number, too.
Anyway, tl;dr or not, I will feel a little less hypocritical for being silent about it.
Last edited: