Wondering is there any way to reduce one variable by another variable? Like reduce health by attack, or to compare to variables?
There is already a concept which would allow things like that described here. It would allow doing more complex calculations with more than one variable, creating random values and comparison operations. You can find a suggestion about it here.
Well looking at the page it looks like nothing has been updated in months, so what is the status on that? just being able to update and compare variables within the chapter would be great. Seems hard to do what im thinking now without lots of chapters lol
Yes, a lot of things would need awkward workarounds while others are just impossible. I don't know. Actually, the related suggestion has no votes, so it seems to be not that important to be implemented. (Or maybe the wording of that suggestion is too strong) But feel free to create a suggestion with your needs and/or share your ideas how it could look like.