Poll/discussion for a "quest" RPG (with dice!)

Discussion in 'Authors' Hangout' started by fyreant, Apr 25, 2020.

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Which kind of dicebased RPG setting adn genre would you like to see?

  1. 1. Traditional fantasy with naive, sexy adventurers or 2. Fantasy strumpets and wenches (specify)

    2 vote(s)
    33.3%
  2. 3. Seedy modern setting with plucky sluts

    1 vote(s)
    16.7%
  3. 4. Steampunk!

    2 vote(s)
    33.3%
  4. 5. Modern urban fantasy.

    1 vote(s)
    16.7%
  5. 6. Kung-fu action.

    4 vote(s)
    66.7%
  6. 7. Retro analog space sci-fi

    2 vote(s)
    33.3%
  7. 8. Far future space police.

    2 vote(s)
    33.3%
  8. 9. Demons and angels

    0 vote(s)
    0.0%
  9. 10. Wacky mystery-solving teens

    2 vote(s)
    33.3%
  10. 11. Super Sentai.

    1 vote(s)
    16.7%
Multiple votes are allowed.
  1. fyreant

    fyreant Experienced

    For a long while now I've sort of wanted to do a story involving a lot of VERY detailed character sheets and game mechanics. I've found that adding a randomized element can make stories feel a lot more exciting. I enjoy (and will continue - gradually! - to contribute to) Lusty Magical Academy but I've developed a craving for something even more crunchy. I've considered just starting a new story on CHYOA itself to use as a sort of "poll" by asking for likes and comments (I don't know how many people actually use the forum here) and I still probably will but I'll start here first.

    Because I like RPG mechanics to be very granular, I will probably use the GURPS system, especially since it has an entire (near 50 page!) fan-made sourcebook with stupidly detailed mechanics for sex. However other systems and settings are on the table. I'd rather do this as a traditional CHYOA story with readers voting or commenting on actions the character(s) take(s) than in the "sexual RPG" section, so that I can go at my own pace and so that I can selfishly make my own preferences well represented. I would intend for these to be fairly short (not that they won't take a long time to write) but still full of both action in the sex sense and action in the adventure/survival/fighting/dramatic confrontation sense.

    To help pique interest and as an interesting thought experiment I figured I would offer a number of very different genres and settings as possibilities, starting with the basic and progressing towards the more niche.

    1. Traditional fantasy with naive, sexy adventurers: The basic well-worn fantasy setting but with the pornographized genre elements worked into the worldbuilding and backstory (to a reasonable degree that doesn't slow things down). This is a world where there is a trend of ambitious young female would-be wizards, knights, priestesses (who probably have a very... particularly worded vow of chastity), thieves and so forth dressing in outlandishly oversexualized ways, both as a tool and a convention. The focus here would be on the duality between the advantages and disadvantages that their sex and sexuality bring and all the tradeoffs that are made. Yes, those high heeled thighhighs the priestess is wearing aren't practical for running and the midriff-baring boob plate the knight has gone with isn't great protection, but the average bandit, savage orc or evil cultist aren't just going to shoot them with an arrow without a second thought they way they would your average yokel man-at-arms, either. Most likely there's an entire system where the guilds that train, equip and encourage these ladies are very much 'selling' them as lust objects quite intentionally, but that doesn't make their adventures any less meaningful, just change the set of challenges.
    (Alternatively, it could go on the bad side and feature a heroine(s) who is a novice servant of the dark lord or tyrant du jour).

    2. Fantasy strumpets and wenches: mostly or entirely cutting out the pretense of heroism and justice in favor of situating things entirely in an urban setting centered on a red light district or etc., similar to option #2. Just because they won't be knights or wizards doesn't mean the protagonists won't have threats and 'adventures', just that the challenges will be of a different type and scope. Along with #2 one of the things I'd like to explore is evolving friendships and rivalries among these kinds of girls, as well as their experience of walking the path down into the proverbial gutter, and how it is alternately degrading and liberating.

    3. Seedy modern setting with plucky sluts: The protagonist or protagonists are novice strippers, working girls or the like in a somewhat exaggerated, seedy modern pulp/vice setting, dodging, feuding and fending off brutal cops, thuggish customers, diabolical pimps and unfriendly girls. Sort of like Sin City or Grand Theft Auto or something similar, but with the extreme violence dialed down a bit and the "whoreswhoreswhores" more in focus. The tone would probably vacillate between tongue in cheek and extremely dark, because it's me who's writing this. Structure wise it would be a bit like a 'buddy cop' or crime fraternity genre kind of thing except, y'know, with sluts.

    4. Steampunk! You know it, you love it, yet it's relatively rare on CHYOA and in rpgs generally. Would probably come out to being something fairly close to options #2 or #3, thematically, and could range from relatively subdued to a more fanciful setting brimming with giant zeppelins, clockwork robots, flying helicopter-castles and so on.There's a lot of room for variety in what the role of the heroines could be.

    5. Modern urban fantasy. Well, this is a pretty common genre but mostly in trashy television shows and geeky romance novels rather than RPGs. An urban vice city setting except that magic and monsters (gasp) exist and have to be dealt with. This would essentially be a hybrid of option #1 and #2.

    6. Kung-fu action. A world that operates like a cheesy martial arts movie - or rather, a pornographic parody of one. Ninjas and 4000 year old secret techniques abound. Beautiful physiques glisten with sweat after lengthy clashes. A world focusing on powerful, confident female fighters and how they are inevitably seduced/seductive, conquered and/or ravished.

    And now we get into the more niche and outre ideas...

    7. Retro, "analog" atompunk space sci-fi: Because if you're going to use an rpg system that can handle anything why not do something really weird? This is an intentionally dated and anachronistic kind of setting based roughly on the sci-fi of the mid 20th century (the so-called "Golden age": . Overall it would be relatively hard sci-fi with a colonized solar system and big, clunky, gritty spaceships with no fantasy technology, yet also a relative absence of digital technology. Picture spacecraft that are big half-kilometer-long tubes covered in armor to protect from space debris, propelled with atom bombs and pusher plates. Transhumanism and cyberpunk elements are completely absent. There aren't many modern examples of this though "Firefly" and "Cowboy Bebop" have aspects of it. Part and parcel of this is relatively unenlightened in-universe attitudes on gender that often lean toward a form of cold pragmatism, making things hard on the heroines.

    8. Far future space police. Once again, this would shy away from transhumanism (which I find a bit overdone, these days) and shoot for something a bit more like classic star trek or Dirty Pair. When you have all kinds of super-advanced technology and medical robots that can heal you from anything short of brain death in a matter of days, why not try and keep order on the more primitive and savage parts of the galaxy/star system/whatever with perky 20-something girls in futuristic bikinis and bodysuits who spend an inordinate amount of time twirling electromagnetic handcuffs suggestively?

    9. Demons and angels: sort of a variant on #5 where the heroine is a literal, rather than figurative, succubus - or perhaps an angel whose duties are a bit dirtier than one might expect. Suffice to say, angels of the fallen or non-fallen variety here would be 'fully equipped', anatomy wise, and rather than truly otherworldly, immortal or transcendent beings would be treated more like mere humanoids with special powers who come from other dimensions that are vaguely Heaven/Hell-like in a comic-book-y way, like "Spawn" and such, rather than following any real theology.

    10. Wacky mystery-solving teens. A genre defined by spooky haunted houses, hospitals and amusement parks where the ghosts and monsters in question have a very high (though not necessarily 100%) chance of being crooks and con-artists in a rubber mask trying to scare people off for a real estate scam, whose natural enemy is a gang of meddling kids ("kids" meaning 18+ college students in this case, obviously) and their goofy pet/mascot. Because it's me who's writing this, it will probably be vastly less family friendly than the old 80's cartoons inspiring it, and although conflict will have lower stakes than most of these others (nobody will ever use or attempt to use deadly force) this would be an extremely twisted parody of the genre, not an example played straight. Also note these would be pastiche original characters, not anybody specific.

    11. Super Sentai. You know the drill here: some kind of mystical being needs to stop some evil entity or conspiracy from taking over the world and recruits teenagers (again, 18+) with attitude and martial arts skills to dress up in color-coded jumpsuits and run around fighting evil, periodically calling upon power armor or mechanized suits (or, perhaps, using some super technology to grow to 50 feet tall) that may or may not combine into an even larger robot. Of course this is a version of the genre where reality (in quotes) ensues, and the plucky heroism of the perky heroines is taken advantage of by allies, enemies and bystanders alike.

    ------------

    And yes, in case you're wondering, the same RPG system can represent all of these pretty easily with no houserules whatsoever. In addition to having the readers vote on actions to take once I get one of these started, I figured I would also consider (though not necessarily vote on) some specific character concepts suggested by posters or readers (a concept is enough; I'll take care of the "stats").

    I intend to leave this poll up for a while. I'll be trying to get to a good temporary stopping point in my current "superheroine" story(ies) as well as do a couple responses for other stories I've liked and neglected too long before I dive into this, but the idea is burrowed into my brain so I doubt I'll be able to resist doing it eventually. If I don't get responses here I may post this as a CHYOA story itself (is that allowed, or discouraged?).

    Edit: A "Quest" is simply a game where the story progresses in a more or less linear fashion, usually with some kind of game mechanics or inventory (or, at least, the illusion of them). The difference between it and a regular story is that readers post votes or suggestions in the comments for what they would like to see the characters do.
     
    Last edited: Apr 25, 2020
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  2. Thorn_

    Thorn_ CHYOA Guru

    I think people tried explaining how quest games work like fifty times already and I keep forgetting. It might help if you try to explain what a quest system properly is and how it differs from regular forum rpgs rather than just being on site or on the forums.
     
  3. fyreant

    fyreant Experienced

    Thanks for the suggestion, I edited an answer in. It's just a normal story with voting on some things.