Interest check for tournament RP – a game with minimal/none GM interactions. Entire will be base on the players' interactions including the outcomes of fights. Setting: Hell, is a boring place. The demons crave for entertainment… and they know just the way to get it. They set up a tournament, for the condemned souls. The conditions are easy. The winner gets to return to the living world, and start a new life. The losers will be living the punishments decided by the people who defeated them, for the next 100 years. Each round, two contestants will fight against each other. The winner goes to the next round… and decides the punishment for the looser. Players: The players create characters of contestants of the tournament. They are souls who want to escape hell, thus take part in the tournament – despite knowing that losing a fight, will mean a 100 years of special kind of hell. All characters taking part in the tournament have a history with each other. Parents and children, friends and enemies, lovers and rivals. Gameplay: Players can: -fight with their opponents in the arena -interact with each other between the fights -enjoy/mock the losers Defeated players can: -describe their punishment -reminiscence the interactions with other players (two defeated players or defeated player and still not defeated player can make a scene), creating more background, reliving their histories, encounters, etc. Punishment: -since it’s hell, punishment can be anything – becoming a slave to winner of the tournament, sextoy to demons, thrown to tentacle monster for breeding, etc. After the player was defeated, the audience will be more than happy to occupy the loser. When the audience is bored, the punishment will be enacted. The game ends, when the winner is shown. Each player then writes an epilogue for his/her character.
Not really seeing this as a thing for me, but other people should have fun with it. As quick thing...it might work as a kind of one-off, yeah, rather than a whole adventure. Other issues aside, I don’t know, having backgrounds tied together can be fun, but there’s not really too much to just most of the actual scenes being stuff that’s already happened as background events.