I am intrigued by the 'game' mode of conditional branches but am not sure I entirely understand the mechanics. I've looked through the forum and the chyoa guide and maybe I'm stupid but it isn't clear to me. 1. can an already existing story be modified into 'game' mode? 2. is there somewhere on the forum or the site itself that gives the process in detail, like exactly what codes to use to achieve certain outcomes? I found the "If Statements" guide on the CHYOA Guide helpful, but I cannot find anything similiar for actual branching. 3. what happens when a 'game' isn't engaged and it's just a story... which threads would disappear from view? 4. if writers who aren't the editor submit threads for approval, can they also make their threads conditional inside a game story? Does the editor have the power to change the gameplay settings on a thread submitted by another writer? 5. I know I saw this somewhere, but is there a way to search for 'game' stories only? I want to see some examples of how it's been done well. I assumed these details would come along eventually, sorry if I missed them or the answers to these questions are otherwise self-evident.
Also I forgot 6. what kind of conditions are currently possible? I've heard about yes/no, % and absolute number values. 7. Is there a limit to the number of conditions that can be imposed on a story?
-> 1. there is a checkbox on the "edit story"-page "Chapters can have conditions". If this option is checked, you can use "conditional branches" (game mode). -> 2. if game mode is activated, there are options in every "edit chapter"-page, where you can define "Conditions to view this chapter" and "Changes to the score". I think, that there is currently no detailed description for that. If you have questions about, feel free to ask. -> 3. threads are always visible. If a game is started, the reader can't use the story map and can only choose the answers, which are allowed by his score. If the game is not active and If-Statements are used, some chapters may look different, because there is no score to determinate which parts of the If-Statement should be used (default values will be used). -> 4. yes, they can modify changes and determinate conditions. I would recommend, that the story owner/editor checks and modifies the variable changes and conditions to keep the "game" balanced. -> 5. this is on the search page. On the right side, you will find the filter "Feature" -> 6. conditions: boolean variables ("if true" and "if false"); numerical variables (<, > and =), progress variables (<, > and =) score changes: boolean variables ("set true" and "set false", numerical variables (+, - and = ("set")), progress variables (+, - and = ("set")) -> 7. you can use as many conditions as your story/chapter needs.