Combat: [spoiler] vs [spoiler] Val Launches a preemptive attack at the first Male Zombie and rolls a 1d20(+3)=13 vs its defense roll of...
Your group enters onto the nearest street of the town. The school is a large, L-shaped building with a chain-link fence surrounding it. Several...
It takes about 20 minutes to make your way up the hillside to get to the top. On the other side is a small town, maybe one that would house 2-4...
As the group speaks and discusses things, a quiet whir from above could be heard. This sound quickly became louder before it was nearly deafening....
Y̷͉̚ỏ̵̖̮̜̰u̸̬̾ ̵̯̠͚̒̔͠H̸̻̣͕͔̃ä̷̯́̑̓̽v̵͉̼͂e̵̼͔͊͐̿͠ ̸̞̟̪͗Ḇ̸̘͈͉̅͂̌͘e̴̩̭̤̝͠ę̷̱̳̏̄̐̊n̷̜̗̳͒̿̊͝ ̵̯̺̖̆́͘M̵̛͙̽ą̴̏r̴̹̬̤͛̈́k̸̛̲̗̏̆̂ë̶̝͈̓d̸͌̎ͅ...
It all happened without warning. Strange lights appeared in the sky. They swirled and grew brighter until an innumerable number of planets...
The True Victory.
Your intuition is correct. Both of those would count as abilities. I don't have a problem with you having both eventually (we'll say you do an...
To be fair, it's two dots and a comma. (sorry, I'm just a passive observer in all this)
So just an FYI, i'm planning on starting tomorrow. So @Omega98 @GenericEditor168 and @asddas193 , If you're interested in getting a character in...
There's no hurry. I'm kind of holding off to see if any of the undecideds want to join. They can always join later, but I know that in practice...
I̵̬̟͘ ̷̱̝͕͜͝s̸̫̲͑͘̚͠ȇ̷̜é̶̪̮̭͇̃̾̿͝ ̸͚̖̆Ȳ̶̗͔̓̾̈́o̵̬̟̯͙͍͑̅̾̈́ų̶͎̀̏ (Sorry, I couldn't resist)
I would say that the best way to separate abilities and skills is overall impact. Anything that influences combat would be considered an Ability...
One good thing about the setting is that you can more or less get away with playing anything you want. The world's your oyster. If you need to...
Language isn't really going to be much of a problem. The strange physics of the game is going to push everyone to default and/or translate their...
A thing of note to keep in mind. For the most part, most of the enemies that you'll face will probably die unless they're relevant NPC's (AKA:...
I cast fist This is perfectly fine. As I said, it's mostly for aesthetics anyway. Melee, Low, and Mid-range combat all pretty much works the...
So i'm going to allow 3 skill points for "Lesser skills" these are things like crafting, foraging, etc. You will get 1 extra lesser skill point...
I'm thinking that i might add 3 skill points for non-combat stuff that you want your character to be good with and you'll get 1 more skill point...
Yep. that works for me. the only other thing to think about would be maybe a weapon for your equipment. It doesn't *really* matter. You can go...
Separate names with a comma.