Having trouble with the conditional system :/

Hello everyone, I hit a wall and would like some help.

So I have a branch that leads to the end and let’s say you get Effect A

The branch then loops back to a choice room. Because the completed A they should not see A
This unlocks B.

I have the Effect set to False for requirement for the entrance on room A
I have the Effect set to True for requirement for the entrance on room B

How ever no matter what choices made, i have to have Effect A to see both rooms.

My desire is. If I have Effect A i unlock path B and Lock Path A, If i never did path A i should not see path B

:/ i am feeling silly but also frustrated.
 
Hello everyone, I hit a wall and would like some help.

So I have a branch that leads to the end and let’s say you get Effect A

The branch then loops back to a choice room. Because the completed A they should not see A
This unlocks B.

I have the Effect set to False for requirement for the entrance on room A
I have the Effect set to True for requirement for the entrance on room B

How ever no matter what choices made, i have to have Effect A to see both rooms.

My desire is. If I have Effect A i unlock path B and Lock Path A, If i never did path A i should not see path B

:/ i am feeling silly but also frustrated.
I have successfully done that.
Let call the variable is X.
You set: If X = True -> See A, If X = False -> See B.
From A you have a chap "Back to the choice room", right? At that chap, set "Change to the score: X = False"
In the same manner, in the chap "Back to the choice room" from B, set "Change to the score: X = True"
 
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