kristinorth11
Virgin
I'm kind of a new writer here and I wanted some feedback on the best ways of writing a "Solo RPG", I'm thinking it would be like a mix between text based CRPGs and Choose Your Own Adventure, specifically all about choosing your stats and then engaging in situations where your stats determine wether your actions succeed or fail and it all being reflected in perhaps a couple of "health" bars.
I tried to write it in my drafts here but when I tried introducing a couple more variables I found myself writing like 8 different chapters for the first move alone, and it would only get more complicated from there if I wanted to make it interactive enough.
So what do I do? Is there a system already in place I'm not seeing? (I already know of the existing score system) Is this more appropriate to another site or app? Or should I just program it in a text based RPG engine?
I tried to write it in my drafts here but when I tried introducing a couple more variables I found myself writing like 8 different chapters for the first move alone, and it would only get more complicated from there if I wanted to make it interactive enough.
So what do I do? Is there a system already in place I'm not seeing? (I already know of the existing score system) Is this more appropriate to another site or app? Or should I just program it in a text based RPG engine?