Nemo of Utopia
CHYOA Guru
Ok, I know right off that this is feature creep: but please hear me out.
I've been working on a story based on THE GAMER by Sangyoung Seong, and I suddenly realized that I couldn't do two things I NEED to be able to do to do the story correctly.
The first one is covered in the other thread, but the second one is this:
We need to be able to have fixed variables, which displays different TEXT based on what you write into the variable field, that ARE NOT user controlled.
This is not the same as Boolean variables, yes they make an awkward but usable workaround but they aren't the dynamic option we need for full functionality.
Say you have a dating sim game type story you're trying to build: there are different jobs that the character can do, but you want just one variable: "Job". Right now you have to make 20 Boolean variables with "Job: Lumberjack", "Job: Sales Representative", "Job: Tour Guide", etc, etc.
Under this new idea you woud write in the variable "Job" and then have, say 99 characters, to fill in what that variable is right now...
Make sense?
I've been working on a story based on THE GAMER by Sangyoung Seong, and I suddenly realized that I couldn't do two things I NEED to be able to do to do the story correctly.
The first one is covered in the other thread, but the second one is this:
We need to be able to have fixed variables, which displays different TEXT based on what you write into the variable field, that ARE NOT user controlled.
This is not the same as Boolean variables, yes they make an awkward but usable workaround but they aren't the dynamic option we need for full functionality.
Say you have a dating sim game type story you're trying to build: there are different jobs that the character can do, but you want just one variable: "Job". Right now you have to make 20 Boolean variables with "Job: Lumberjack", "Job: Sales Representative", "Job: Tour Guide", etc, etc.
Under this new idea you woud write in the variable "Job" and then have, say 99 characters, to fill in what that variable is right now...
Make sense?