And then Dusk commented and i remembered i loooove endings. By it's nature, the site forces you to have endings before you start more plots if you want to have any structure to the story whatsoever. Besides the fact that it lowers the chances of taking the story too far from what originally attracted people to it, it's also giving direction to other writers and even to yourself.
I recently tried writing a path in an existing story and asked what the plan was, what was supposed to happen and got back some generic stuff but without an endpoint. I knew what i wanted from the start and i knew what the ending will be, before i even decided on how i was going to get there. I told him and got the ok. As soon as i stopped walking the characters around doing nothing and concentrated on reaching the end, the story started to flow easily. But it turns out i'm way off on what the author had in mind, so much so that it might as well be a different story.
Maybe having more "endings" would have helped At the Cabin. When i found this site again in one of my notes, that was the main story i remembered. He is a great writer but i was expecting people get at the cabin, stuff happens and it ends with you driving home with the person you aimed for next to you. It gave off that vibe at the start. But then stuff keeps happening, outside characters keep interfering, the world gets expanded beyond the cabin and i'm like "This isn't what i sign up for". It would be easier to change a decision and end with the girl that you like if it's like " This are the characters, this is the place, this are some events that will happen, and this is the end. You might leave alone, in an ambulance with a stab wound with the girl holding your hand or in a car with all the girls. But this is the point where every path will converge." You lower the chances at having a different story in the same story.
And then, you created a wonderful universe. You can just start a new story, with "Once you get home...". You pick "the ending" to continue, and you already have the world building, the characters and all that and just build a new arena for them and a new challenge.
Does it make sense?