majus
CHYOA Guru
I have many, many ideas for RPs, but I know that I will not be able to do them all. So I will be posting my ideas here, to see how they would be received. One day, I might go ahead and do one of those. If you have ideas of your own feel free to post it.
Ideas:
-Blackmailed MILFs – the players take on the role of lusty MILFs who after cheating their husbands got themselves blackmailed. The MILFs would need to balance between satisfying their needs, keeping their blackmailers satisfied and keeping all of that secret from their families.
-Mass Insert into character – the players take over a character from the known franchise (f.e. Naruto, GoT, HP, or anything else), at the beginning of the story. Now, possessing their characters, what would they do, and how would it impact the plot?
-Evil Geniuses – the players would take the role of an evil mastermind, set on taking over the world! Build a base, recruit minions and henchman, capture and ridicule heroes!
-Demons and contracts – the players take on the role of demons but don’t actually fight. Instead, they tempt the mortals, into signing a contract with them. They grant wishes, one by one, depraving the souls and corrupting them, making them beg for more. Before finally claiming the mortal’s soul and taking it to hell.
-Crashed – the players take on roles of survivors who crashed on a deserted island. With limited resources, they would need to negotiate or fight for food or cooperate in getting it. This game would have minimal GM involvement – most of it would be players interactions.
-harem, players are members of an imperial harem in ancient china setting aiming for the position of Empress. To ascend, they would need to plot, seduce and scheme their way up the ladder, dealing with maids, other concubines, eunuchs and Emperor.
-Isekai setting - the players would take on roles of everyday people, who suddenly found themselves transported themselves to a fantasy world. There, they set up their own town, as it's democratic chosen leaders. They then get to interact with fantasy domains, elves, goblins, human xenophobic etc.
-detective story 1920s - GM plays the role of a detective (based on Poirot/Sherlock Holmes), while the players play the roles of people connected with the case - one or more of them being a culprit. Basically, it would be an advanced version of Simon says. The game would start during the 'conclusion' of the story. The Detective would throw an accusation and throw it at one or more of the player's character/s - then the character/s would write the scene from their point of view. When the scene would end, another set of conclusions and accusations would be presented by the detective, until the story would reach it' conclusion.
Ideas:
-Blackmailed MILFs – the players take on the role of lusty MILFs who after cheating their husbands got themselves blackmailed. The MILFs would need to balance between satisfying their needs, keeping their blackmailers satisfied and keeping all of that secret from their families.
-Mass Insert into character – the players take over a character from the known franchise (f.e. Naruto, GoT, HP, or anything else), at the beginning of the story. Now, possessing their characters, what would they do, and how would it impact the plot?
-Evil Geniuses – the players would take the role of an evil mastermind, set on taking over the world! Build a base, recruit minions and henchman, capture and ridicule heroes!
-Demons and contracts – the players take on the role of demons but don’t actually fight. Instead, they tempt the mortals, into signing a contract with them. They grant wishes, one by one, depraving the souls and corrupting them, making them beg for more. Before finally claiming the mortal’s soul and taking it to hell.
-Crashed – the players take on roles of survivors who crashed on a deserted island. With limited resources, they would need to negotiate or fight for food or cooperate in getting it. This game would have minimal GM involvement – most of it would be players interactions.
-harem, players are members of an imperial harem in ancient china setting aiming for the position of Empress. To ascend, they would need to plot, seduce and scheme their way up the ladder, dealing with maids, other concubines, eunuchs and Emperor.
-Isekai setting - the players would take on roles of everyday people, who suddenly found themselves transported themselves to a fantasy world. There, they set up their own town, as it's democratic chosen leaders. They then get to interact with fantasy domains, elves, goblins, human xenophobic etc.
-detective story 1920s - GM plays the role of a detective (based on Poirot/Sherlock Holmes), while the players play the roles of people connected with the case - one or more of them being a culprit. Basically, it would be an advanced version of Simon says. The game would start during the 'conclusion' of the story. The Detective would throw an accusation and throw it at one or more of the player's character/s - then the character/s would write the scene from their point of view. When the scene would end, another set of conclusions and accusations would be presented by the detective, until the story would reach it' conclusion.
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