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Personal Information:
Name: Delphi
Gender: Female
Species: Human
Appearance/Pic: [I don't know how to do a spoiler image]
Background/Reason for joining: As a newly trained Skald, Delphi has spend years studying the stories of famous heroes. Now Delphi hopes to not JUST learn the NEW stories of adventurers to immortalize in song. But she hopes to become a famous hero and be immortalized into song herself.
Class: Skald (Singing Warrior Poet: Kind of like a Bard)
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Belongings (Transferred to next of kin delivery upon death):
Oh... It seems you don't have much... That's alright, we all have to start somewhere. The Guild will give you a few gifts to help you get on your feet.
Gold: (1000 gold at start)
Armor: Bikini, Gloves, Leggings, Wool Cloak(it gets cold up north) and a Horned Helmet
Weapons: Iron Sword &
Enchanted Skald Shield
Equipment: (Basic tools, a compass and camping gear at the start)
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Skills (Be honest!):
Combat Skills:
Sword Fighting(1), Shield Block(1)
(Two points to spend, each point denoting +10 modifier to dice rolls involving that skill. Two points can be spent on the same skill to denote mastery. Sword fighting, bow combat, firearms, spears, etc are examples of combat skills)
Non-Combat Skills:
Singing(1), Persuasion(1), Deception(1)
(Three points to spend, as above. Persuasion, Deception, Awareness, Crafting and Repair are examples of non-combat skills)
Spells/Abilities:
(If your class involves magic, you can take branches of magic ie: Restoration or fire magic, as combat and non-combat skills. Each skill point in a branch of magic allows you to take two spells or magical abilities, which you'll list here.)
[Not sure if she can start with magic YET, but if so]
Skald Battle Songs: By Singing Delphi can effect her allies or hinder her enemies
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Warriors Blessing: Delphi sings a song with blesses herself and her allies.
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Terror: Delphi sings a song to inspire fear and terror in her enemies.
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Flaws (We all have 'em...):
Air Head: Delphi is often has trouble paying attention to what is going on around her. Whether that is noticing details in an environment or reading the room, she is sometimes described as an Unaware "
Air Head".
Gullible: Delphi is an up front, friendly, and honest person, as such it often doesn't occur to her that people will try to lie to her. After all, "
why would they lie?"
(Players have two flaw points to spend on their character. Flaws can be two regular negative traits, or a single, substantial character flaw that has a major impact on the character's life. Arrogance, impatience, shyness and misanthropy etc are examples of flaws. With both points spent, the player will be able to replace an item of default starting gear with a custom, superior version with a dice roll modifier.)
Flaws spent to improve her shield
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So this will be my first Play By Post here. I hope the character is good