So, everyone else is Master Splinter, these guys just happen to be the Rat King from The Nutcracker. Great. Okay, so... there are fifteen (!!) of them, and I only have so many poisons on me. How susceptible are Nemura to paralytics or... anything I might have? Being attacked by cybernetic pirate rats wouldn't be a excuse for being late would it, Hematoma?
Nemura have a benefit where if THEY handle poisons, it counts as exotic rather than common...and they are all trained to handle poison. But they themselves have no resistances to poisons, they're just really good at using them. Asides from that, shooting them in the face or shocking them might do. As a handicap, these guys are just "mooks", so really just one good attack can take care of an individual.
Dunno, would that be something she would know about? Also, Yarkoz. You were just rolling for initiative to see if you could go before Nemura. For you to be able to do anything to the Nemura swarm, you need to roll 1d20+accuracy modifiers. Then I would claim if you hit anything, and then you would need to roll damage
Ya know, I find it funny that it was Yarkoz that made this group an independant group and not associated with the military. The doctor wanted to be an independant group. Oh well, Drew's lose. He could have had a clean ship...with his medical lab...a sexy human/goz hybrid looking robot nurse that was a doctor/regenerator hybrid for an assassitant. No use crying over spilled milk.
You get 3 action points per round and it takes 3 movements (well just say 3 ft of movment) per action point. You sure you just wanna fire once?