hematoma
Really Experienced
Okay, I think I'm done, let me know if I missed anything/messed anything up:
Race: Human
Class: Outlaw (Assassin)
Gender: Female
Physical Appearance: Shoulder-length red hair, pale green eyes, full lips, slender waist with very large breasts and ample hips. She has the tendency to wear clothes that emphasize her assets and to strike seemingly accidental poses that reveal a little too much of her body.
Character Background: Created (+1 to Persona), Criminal (+1 to HP)
History: Win is an illegal clone of a pornographic model trained in sexual performance, seduction, and black ops. She is white and fair skinned with a dark beauty mark beside her left eye. Win was created on a criminal station on the fringes of human space. Her brain has been conditioned using simulators and cybernetic surgery to include an experimental personality shunt. Win has partial control over a switch that allows her to vary between a foolish nymphomaniac personality (most of the time) and a trained assassin. Stress and certain stimulation can trigger the shunt against her will in either direction. She was used for assassination and esponiage on behalf of a criminal organization, but managed to free herself at age 6 (apparent age mid-twenties).
Language: Human and Common
Credits: 2400 credits
Weapon: (Rarely carried)
Cra'thik Spine Shooter: The Cra'thik spine shooter was named after Hive Queen Cra'thik, who mastered the use of the pistol. Named due to the bullets resembling small spines. Type: Small Arm-Pistol-one handed Credits: 500 Magazine Size: 10 Shots Magazine Cost: 20 Credits Damage: 1d8 Weight: 15 lbs Crit Range: 17-20
Widow's Bite: Based off the Bulor Venom Lasher weapon, the Widow's Bite is a long range, powerful, and barely legal weapon within the Alliance. Its long barrel is adorned with spider web designs. More than one high value target has been killed by the Widow's deadly embrace. Credits: 3000 Damage: 1d20 Note: Bolt Action Magazine Size: 1 Bullet Bullet Cost: 5 Credit Per Bullet Critical Range: 17-20 at long and extreme range, 20 at medium range or lower Weight: 45 lbs Note: Extremely Long Range weapon
Armor: (Rarely worn)
Valkyrie Flight Armor: Developed for space combat, the Valkyrie Armor was a joint effort between Grey and Human engineers for agile, yet durable armor. While not offering the same protection as other assault armor types, it allows for quick movement; as well as the ability to fly in bursts. Defense: +1 Suit HP: 10 Credits: 1200 Notes: Capable of flight (3 rounds, 1d4 rounds recharge), increased movement speed(Covers two areas instead of one).This can be used as both light Environ armor or Medium Assault Armor. Suit Weight: 28 lbs
Other: CL1 Personal Computer - The CL1 Personal Computer is a computer placed around the wrist. Cheap, but effective, it allows to bring up standard information on the galactic net, known information about history, and even ship designs. Tech upgrades are available.
Engineering Kit: This kit carries tools and materials for Engineers to make repairs including a high pressure nail gun, liquid metal epoxy, and an Engineering scanner addon for their computers. Repairs on mechanical structures and units are 1d6 increased, lasts the duration of the mission, but is expended at the end of it. Credits: 900
Armor Piercing Rounds for the Widow's Bite: Armor Piercing Rounds ignores the Defense bonus granted by suit or natural armor when attacking. In addition, deals 1d6 increased damage on unarmored foes. Clip Size: 40 Shots each Credits: 500
Upgrades: Hyper Regeneration (Genetic, regain 1hp per round), Cybernetic Arm (left), Coiled Muscle Augmentation (Cybernetic, run double speed, +d8 damage to all melee), Arm Augment - Internal Blade (Cybernetic, 1d8+ all bonuses is 2d8+1)
Character Skills:
- Light Armor-Assassins use light armor.
- Assassins can use Side Arms, Swords, knives, and Sniper Rifles.
- Assassinate- While undetected, the first attack made against an undamaged target will always deal double damage. If dual wielding, both weapons are considered to be the first attack. Enemies asleep, or otherwise incapacitated are instead killed outright.
- Stealth Device-Assassins may use stealth devices. Stealth lasts for 10 rounds, and can be reapplied at any time.
- Chameleon: Support (Engineer) Hiding out in the open is what Assassins do best. When creating a character, choose another class. You gain +5 to persona skills to pretend to be that class.
- Mortal Strike-Your Assassinate also prevents healing on the target for 1 round.
- Cull the Weak-Assassinate also may occur if the target is below 30% health, regardless if you are cloaked or not.
- Sniper Rifle Master-While enemies are unaware of your presence, your sniper rifle attacks are considered to do maximum damage.
- (Engineer) Repair-You can repair mechanical units and structures for 1d6 health.
- (Outlaw Omni) Black Market Contacts-You may contact, and use, the Black Market to find discounted, although potentially damaged, goods.
Character Statistics: All new characters Start with 50 points they can allocate into the following stats
HP: 11
Accuracy: 10
Defense: 5
Psionic: 0
Mental Resistance: 5
Technology: 8
Persona: 15
Luck: 8
IQ: 135
Physical Force: 160 (+1 melee bonus)
Psionic Force: -
Total Weight: 125 + 95lbs (including all gear listed)
Action Points: 3 points per turn (3 spaces per point)
HP Regen/hour: Health you regain per hour outside of combat (start 1 HP/hour)
HP Regen/round: 1 HP/round
Sexual Endurance: 15
Sexual Prowess: 16
Sexual Resistance: 7
Libido: 13
Fertility: 4+8 (12)
Class: Outlaw (Assassin)
Gender: Female
Physical Appearance: Shoulder-length red hair, pale green eyes, full lips, slender waist with very large breasts and ample hips. She has the tendency to wear clothes that emphasize her assets and to strike seemingly accidental poses that reveal a little too much of her body.
Character Background: Created (+1 to Persona), Criminal (+1 to HP)
History: Win is an illegal clone of a pornographic model trained in sexual performance, seduction, and black ops. She is white and fair skinned with a dark beauty mark beside her left eye. Win was created on a criminal station on the fringes of human space. Her brain has been conditioned using simulators and cybernetic surgery to include an experimental personality shunt. Win has partial control over a switch that allows her to vary between a foolish nymphomaniac personality (most of the time) and a trained assassin. Stress and certain stimulation can trigger the shunt against her will in either direction. She was used for assassination and esponiage on behalf of a criminal organization, but managed to free herself at age 6 (apparent age mid-twenties).
Language: Human and Common
Credits: 2400 credits
Weapon: (Rarely carried)
Cra'thik Spine Shooter: The Cra'thik spine shooter was named after Hive Queen Cra'thik, who mastered the use of the pistol. Named due to the bullets resembling small spines. Type: Small Arm-Pistol-one handed Credits: 500 Magazine Size: 10 Shots Magazine Cost: 20 Credits Damage: 1d8 Weight: 15 lbs Crit Range: 17-20
Widow's Bite: Based off the Bulor Venom Lasher weapon, the Widow's Bite is a long range, powerful, and barely legal weapon within the Alliance. Its long barrel is adorned with spider web designs. More than one high value target has been killed by the Widow's deadly embrace. Credits: 3000 Damage: 1d20 Note: Bolt Action Magazine Size: 1 Bullet Bullet Cost: 5 Credit Per Bullet Critical Range: 17-20 at long and extreme range, 20 at medium range or lower Weight: 45 lbs Note: Extremely Long Range weapon
Armor: (Rarely worn)
Valkyrie Flight Armor: Developed for space combat, the Valkyrie Armor was a joint effort between Grey and Human engineers for agile, yet durable armor. While not offering the same protection as other assault armor types, it allows for quick movement; as well as the ability to fly in bursts. Defense: +1 Suit HP: 10 Credits: 1200 Notes: Capable of flight (3 rounds, 1d4 rounds recharge), increased movement speed(Covers two areas instead of one).This can be used as both light Environ armor or Medium Assault Armor. Suit Weight: 28 lbs
Other: CL1 Personal Computer - The CL1 Personal Computer is a computer placed around the wrist. Cheap, but effective, it allows to bring up standard information on the galactic net, known information about history, and even ship designs. Tech upgrades are available.
Engineering Kit: This kit carries tools and materials for Engineers to make repairs including a high pressure nail gun, liquid metal epoxy, and an Engineering scanner addon for their computers. Repairs on mechanical structures and units are 1d6 increased, lasts the duration of the mission, but is expended at the end of it. Credits: 900
Armor Piercing Rounds for the Widow's Bite: Armor Piercing Rounds ignores the Defense bonus granted by suit or natural armor when attacking. In addition, deals 1d6 increased damage on unarmored foes. Clip Size: 40 Shots each Credits: 500
Upgrades: Hyper Regeneration (Genetic, regain 1hp per round), Cybernetic Arm (left), Coiled Muscle Augmentation (Cybernetic, run double speed, +d8 damage to all melee), Arm Augment - Internal Blade (Cybernetic, 1d8+ all bonuses is 2d8+1)
Character Skills:
- Light Armor-Assassins use light armor.
- Assassins can use Side Arms, Swords, knives, and Sniper Rifles.
- Assassinate- While undetected, the first attack made against an undamaged target will always deal double damage. If dual wielding, both weapons are considered to be the first attack. Enemies asleep, or otherwise incapacitated are instead killed outright.
- Stealth Device-Assassins may use stealth devices. Stealth lasts for 10 rounds, and can be reapplied at any time.
- Chameleon: Support (Engineer) Hiding out in the open is what Assassins do best. When creating a character, choose another class. You gain +5 to persona skills to pretend to be that class.
- Mortal Strike-Your Assassinate also prevents healing on the target for 1 round.
- Cull the Weak-Assassinate also may occur if the target is below 30% health, regardless if you are cloaked or not.
- Sniper Rifle Master-While enemies are unaware of your presence, your sniper rifle attacks are considered to do maximum damage.
- (Engineer) Repair-You can repair mechanical units and structures for 1d6 health.
- (Outlaw Omni) Black Market Contacts-You may contact, and use, the Black Market to find discounted, although potentially damaged, goods.
Character Statistics: All new characters Start with 50 points they can allocate into the following stats
HP: 11
Accuracy: 10
Defense: 5
Psionic: 0
Mental Resistance: 5
Technology: 8
Persona: 15
Luck: 8
IQ: 135
Physical Force: 160 (+1 melee bonus)
Psionic Force: -
Total Weight: 125 + 95lbs (including all gear listed)
Action Points: 3 points per turn (3 spaces per point)
HP Regen/hour: Health you regain per hour outside of combat (start 1 HP/hour)
HP Regen/round: 1 HP/round
Sexual Endurance: 15
Sexual Prowess: 16
Sexual Resistance: 7
Libido: 13
Fertility: 4+8 (12)
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