Name: Malphas, Alias: Michael Miller
Age: 500+ years
Gender: male (typically)
Orientation: Bisexual
Type: Otherworlder
Race: Devil
Pre-Crisis Occupation: Cult Leader
Post-Crisis Occupation: Bartender at Club Vortex
Gang Description (If applicable)
: Not yet applicable
. Probably a cult later...
History: Malphas was a wildly powerful and dangerous devil and leader of one of the largest cults in his home world, largely due to his age and ability to quickly gain followers. He was among the strongest in a world full of such beings and groups. When a mysterious gateway opened on top of him, he was flung from his home and found himself in Ridgeport.
Naked and alone, he found himself in a position he hadn't been in for centuries. Although he still had some of his powers, most of his abilities and magical aptitude were gone, and the powers that he did have were severely muted. However, he found the natives of this world to be rather weak-willed. He took on the alias of the most unassuming name he could find, "Michael Miller".
His dark reddish skin, demon horns, and tail were hard to miss, but he had an easy escape. Many formerly humans grew similar features to otherworlders when exposed to the cataclysm. His appearance wasn't so alien that he could pass himself off as a half-blood in some, if not many, situations.
He chose to bide his time and enjoy the world's pleasures. He took odd jobs and spent most of his time in clubs and mingling with the natives of this world. While visiting Club Vortex, a new Nightclub/stripclub for half-bloods, otherworlders, and humans fascinated with the occult...his appearance and calm personality managed to land a job as the bartender and works as an information broker of sorts. He hoped that with time, his powers would return to him. However, his mere presence in the world slowly spreads his influence even without all of his power.
Magic:
Minorly addicting bodily fluids - In his home world, his mere presence had an intoxicating influence on those around him. Part of why he was so wildly dangerous at home was that those who came into contact with him couldn't get away. Now, in another world, this power has been severely muted. Whether it be his saliva, blood, semen, or sweat, any fluids that his body produces have a mild addicting quality to them. Those who come in contact with it find themselves yearning for more. Currently, the effects only last a short period, but as with all addictions...The more they partake, the more of an effect it has and the longer they remain addicted to him.
Muted Shapeshifting - Although once able to transform into any bipedal humanoid form he wanted, once he arrived in Ridgeport, he discovered that he could only more or less shift between male and female versions of himself...and anything in between.
Pyromancy - Malphas was extremely pleased to discover that at least his primary form of defense was still mostly intact. Although unable to control the sheer magnitude of flames he used to, Malphas was at least able to conjure flames, manipulate already existing flames, and touch normal fire without being burned.
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Preferred Kinks: going for a bit of slow corruption theme, mind-breaking others, domination of others, probably some Non-Consent/Reluctance/Forced, i guess probably some bimbofication with the addicting bodily fluids, eventually cult/cultists, worship, bondage, bdsm
Banned Kinks: Pretty sure most of the things I have problems with are not things that come up in our RPG's. Gore, Scat, Diapers, amputation...
My original vision for his character (Or Malphas Supreme) was a devil with extremely addicting body fluids, the ability to shapeshift into whatever humanoid form he wants, the ability to magically dominate the minds of others, pyromancy, and a cult that worships him instead of a gang.
buuut i figured that was way too powerful of a character to start with. So instead of making that character, I decided that 'Malphas Supreme' would be the character that got yeeted instead and that his abilities were severely depreciated. So you can see that now he only has "Minorly addicting body fluids" and "Muted shapeshifting"...Mostly because I didn't really know how far would be too far. It seemed a bit unfair to be an Outworlder and then take shapeshifting to be able to become human and avoid the drawbacks of being an Outworlder...At least at first
I didn't even give him a mind-influence ability at first. I had to choose and figured giving him some way to defend himself magically would be important.
I figure as his body settles into the new world, his powers will slowly return. Perhaps his abilities run in D&D worship mechanics, and the more people he gets to worship/be addicted to him, the more power he'll have.