Couple issues in game mode writing I have run into:
1) In this formula...
{action "Add Sense" once set game:catseyeroll += (game:sense + game:sensemod) * 2}
Something is stopping it from saving the chapter as long as that * 2 is there. If removed it works fine, or if changed instead to / 2 for division. A workaround is to add equivalent to the multiplication desired, but from my understanding, multiplication should be working.
2) I entered a functional chapter in edit to reorder some inventory variables, moving them from the bottom of a list containing non-inventory variables and inventory variables. When I saved the page, it accepted the change. But for whatever reason, every variable I had moved over seemed to disappear. Going back into edit, there were numerous stop errors that needed to be fixed by re-entering the variables. Thankfully, the effect was evident and it wasn't too much trouble to redefine them, but it seemed like it had potential to be pretty disruptive.
3) It seems like inventory isn't arranging according to the order I've defined these new variables. See attached pictures. I'm not sure what's determining the order in this case.
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